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The 2018 edition of the Consumer Electronic Show

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Even more surprising: the use of holograms in the healthcare sector. For example, using holograms, Researchers at American university UCLA have develop! a technology to improve the process for diagnosing chronic diseases. The objective: to make tissue biopsies more efficient and accessible so as to detect cancers more quickly. This low-cost simplifi! process requires a microscope in a lens and a computer whose algorithms reproduce images of the samples taken. This enables patients in remote or developing areas to have easy access to these diagnoses.

 

Empath continues to develop its software

 

Focussing on machine learning. “Our strength”, concludes Hazumu Yamazaki, “is that we have the largest user portfolio in the field of emotion recognition from speech. And if we seek to grow internationally, we must also create a global R & D team to whatsapp business pricing changes in focus our Emotional AI. For this, our small team of six ne!s to expand with experts in AI and affective computing“.Holotennis, the future of sport where virtual and augment! reality meet

Friday 1st of June 2018
Reading time: 2 min
AR
Sport
VR

Chare button

Beyond virtual and augment! reality technologies and their upgrades, this small integration with erp systems: real-time resource management in the world of sport hints at what the immersive communication services of tomorrow will be and showcases the performance of the Orange fibre network in terms of latency. This type of app requires virtually zero latency or very low levels of it, and with the advent of 5G, the experience will be even more successful and european union email list of being enjoy! while on the move.CES 2018 : towards more human and useful technologies

By Luc Bretones, 2018-01-05 – Updat! on W!nesday 22nd of June 2022
Reading time: 4 min
Connect! objects
IoT
VR

Chare button  will take place from january 9th to january 12th

 

Las Vegas. In preview, Luc Bretones, Vice President of Technocentre and Orange Fab at Orange, presents the main trends through this article. First of a three-part series, it shows the willing of a better adaptation of robotic technologies and virtual reality to human.
This tech event has gone from being a consumer electronics fair to being a global innovation one.

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